Recent Posts

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21
Feedback and Suggestions / Re: Missing Clown types
« Last post by Yohana on September 12, 2017, 02:37:04 AM »
This information is very helpful to me.
22
Technical Support and Bugs / Re: No Chruul Lab research available
« Last post by Yohana on September 12, 2017, 02:36:35 AM »
I'm sure your message is very good. Get a lot of benefits.
23
Technical Support and Bugs / Re: Lightspeed Bugs (v1.4.0.2)
« Last post by MongooseCalledFred on September 10, 2017, 04:42:10 PM »
Correct me if I'm wrong, but, last I recall, the damage resistance cap was supposed to be 85%. If that is still the case, I've seen on more than one occasion where my Engineer, fully buffed with 3 different Damage Resistance effects has taken 0 damage.
I don't remember ever actually having a damage resistance cap. This may have been changed, but you could actually be healed by the enemy in certain situations. On the other hand, exploits still pierce damage resistance even if you have 100%+. It's still a mechanic that I'm trying to figure out.
24
Technical Support and Bugs / Re: Lightspeed Bugs (v1.4.0.2)
« Last post by evilkittenofdoom on September 10, 2017, 11:46:46 AM »
Thoroughly enjoying Lightspeed. Absolutely lovely. As such, just a few minor things I've seen myself. Y'know, to make it even better!

The pre-battle view for the Epic Power "Kistler's Ague" improperly counts itself as if it were a per-mission, not a per-combat fight. This results in it displaying as strange things like -4. In combat the effect works great.

As an aside about Kistler's Ague, I'm not sure if it's intentional, but if it fails to apply the x2 version, it still consumes the regular version of a given status effect. This makes it somewhat awkward if things roll well, having had 4+ status and actually ending up being cured of 3 of them instead. Not sure if that's intentional, but, just throwing that out there.

Engines Down applies a purported 25% reduction in speed. Engines Down x2 applies a flat -35 Speed. Not sure if this is intentional, as they are drastically different.

Status effects can be applied alongside their x2 variants.

Correct me if I'm wrong, but, last I recall, the damage resistance cap was supposed to be 85%. If that is still the case, I've seen on more than one occasion where my Engineer, fully buffed with 3 different Damage Resistance effects has taken 0 damage.

25
Halcyon 6 Discussion / Re: Halcyon 6 coming to iOS?
« Last post by MongooseCalledFred on September 10, 2017, 09:34:37 AM »
And this tweet pretty much confirms it: https://twitter.com/jcquelinejoy/status/906702204295372801  ;D
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Halcyon 6 Discussion / Halcyon 6 coming to iOS?
« Last post by MongooseCalledFred on September 09, 2017, 03:34:48 PM »
I'm pretty sure that's what this tweet indicates... https://twitter.com/Halcyon6Game/status/906555573377945602  :)
27
Ten Forward / Re: [POSSIBLE SPOILERS] Lore of the Rings, Erm, Halcyons
« Last post by MongooseCalledFred on September 04, 2017, 03:39:03 PM »
Season 4, Episode 6
*Camera zooms in on an impressive looking structure.*
Location: [REDACTED], New Terra

"We have analyzed the data pod. It has been modified with what appears to be a tracking beacon."

"Have you tried turning it off?"

"Yes. All attempts here have been unsuccessful, but we believe the laboratory on Carinae can handle it."

*Camera zooms in on Carinae."

Before the scientists on Carinae could shut down the beacon, they were ambushed by an ever-growing number of fleshy organisms. Before the facility was completely destroyed, one scientist was able to send out a request for aid. Three fleets were ordered to the sector...

THE END OF THE STORY, THE BEGINNING OF THE GAME


(If any one wants a declassified version, please vote in the poll or comment below.)
28
Please Stay Calm Discussion / Re: For the Community.
« Last post by Tenda Foot on August 31, 2017, 06:56:34 PM »
Alright, so let's say that PSC and Pal had a baby, but it liked killing gangsters instead of zombies. Gangsters paradise is a text based rpg similar to this game back in its heyday. The censor can be turned off, so no need to censor dodge. It is also done in a HTML format(hint hint mdi for PSC 2). It is playable on android iOS and computers. Global chat, gang chat and personal messaging. Pictures and videos can also be shared in the chats.
29
Please Stay Calm Discussion / Re: For the Community.
« Last post by MongooseCalledFred on August 22, 2017, 10:41:04 AM »
So, Pixel Starships is coming to Android, with a public beta out now. As a Halcyon 6 nerd, I'm planning to test the Halcyon 6-Pixel Starships connection. Anything I should know before I start if I want to meet up with PSC players?
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Technical Support and Bugs / Re: Lightspeed Bugs (v1.4.0.2)
« Last post by MongooseCalledFred on August 21, 2017, 06:17:30 PM »
#3 [Technicality] The Voraash Resurrectionist power negates Ship Disable. All's good. But it lists the same effect 3 times in the code, leading me to believe that it was supposed to negate all 3 versions of the effect, not just the shortest one.
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