Author Topic: Requests for old zeds...  (Read 1574 times)

Bloody Queen Sunshine

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Re: Requests for old zeds...
« Reply #15 on: January 15, 2017, 12:11:18 AM »
Yes but the "Wild zeds" repress them, making them much harder to find.

raikua

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Re: Requests for old zeds...
« Reply #16 on: January 16, 2017, 12:33:14 AM »
Hair Salons weren't too bad to refresh through when I mastered them, BQS.  ;)

Bloody Queen Sunshine

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Re: Requests for old zeds...
« Reply #17 on: January 16, 2017, 05:48:02 PM »
Has an awesome arts&culture location but somehow it disappeared. No I didn't create it. Rather see destroyers at this point or the leps

MDI_Cassentra

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Re: Requests for old zeds...
« Reply #18 on: January 17, 2017, 09:33:48 AM »
We're kind of stuck on this one, aren't we?

- We asked what zombies people wanted to see and released them.
- People would like to see more zombies, but also fewer zombies.
- People would like the zombie they want at the location they want, but not too many zombies at that location.
- People want fewer zombies at the location they want, including the zombie they want.
- People want both more event zombies and more regular zombies, but not both because that's too many zombies.

So, we're going to leave it as is, survivors. You're a resourceful and intrepid bunch and you still have 12 days to finish those PSC bucket lists. Happy hunting!

Bloody Queen Sunshine

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Re: Requests for old zeds...
« Reply #19 on: January 17, 2017, 08:06:49 PM »

Nic Saunders

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Re: Requests for old zeds...
« Reply #20 on: January 18, 2017, 05:39:48 PM »
Cass, the only thing I can see that you could do is increase the spawn rates of all the zedia zeds across the board. I don't think many people are begging for more party girls and goons...

But then again I'm not here to complain. Just a thought.
Don't be shocked that people die
Be surprised you're still alive

Arp

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Re: Requests for old zeds...
« Reply #21 on: January 18, 2017, 11:06:17 PM »
Just tweak the code so that the only zeds that show for a player are the ones marked as faves in the Zedia. Problem solved, you're welcome.

MDI_Cassentra

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Re: Requests for old zeds...
« Reply #22 on: January 19, 2017, 08:48:40 AM »
Hi Nic and Arp,

While both of you have offered creative solutions unfortunately, that's not the way that the code or location populating works. If we could just '+50% appearance rate' with one little tweak, we would!

At this point, touching the code to try to make changes - at the risk breaking something, which happens with all software - just isn't in the cards. Hopefully, you'll understand our position on this one.


Arp

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Re: Requests for old zeds...
« Reply #23 on: January 21, 2017, 12:11:48 AM »
On the plus side, I was just joking with mine... I can't imagine coders ever like hearing "just tweak the code a bit."

On a more serious side, if it's not too late, could you please release Grandmas? Thanks.
« Last Edit: January 23, 2017, 01:35:59 AM by Arp »

MDI_Cassentra

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Re: Requests for old zeds...
« Reply #24 on: January 22, 2017, 12:13:49 PM »
"Just tweak it a little" is nightmare fuel.  :P

Grandmas are in the wild! It'll be the last zombie we release, to help stave off the "there are too many zombies!" cries that inevitably follow. Happy hunting!

Bloody Queen Sunshine

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Re: Requests for old zeds...
« Reply #25 on: January 22, 2017, 06:02:06 PM »
Patient Devourers? No one ever mastered....shame to not see the title...and I would love a "so long and thanks for all the zeds!" Title. I wasn't active recently, sad that I missed so much...my own fault.  Thanks for always helping when u could Cass

Arp

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Re: Requests for old zeds...
« Reply #26 on: January 23, 2017, 01:35:03 AM »
Thanks, Cass, one last hunt for parts for one last vehicle. Once more unto the breach!